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Did you know it also had a sequel, called Cosmic Causeway?
Nope, first time I hear, but I just had a look now and found it.
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The visuals from that game would make a very cool Amiga demo. Having the Amiga ball rolling into the 3D landscape just as in the game, and with text scrollers weaving their way across the landscape, with the letters finally falling into and around the landscape so that the ball is dodging the text as it scatters around the screen. That would look really cool.
Way beyond my Amiga coding abilities though.
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