And again we have a new version of MAME with some improvements.
Originally Posted by :
0.115
MAMETesters Bugs Fixed
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ym2203slowdown0114u2gre [Aaron Giles]
powerins0104yel [Aaron Giles]
k007232_0114u1gre [Aaron Giles]
rfjetus0114u2red [Aaron Giles]
namcos2_0114yel [Zsolt Vasvari]
term2_0114u4yel [Aaron Giles]
Source Changes
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Additional ARM7 core fixes: [R. Belmont]
* Fixed SWI instruction in Thumb mode
* Rewrote SWP instruction to work properly
* Added some missing change_pc()s
Fixed Mustache Boy interrupt behavior and visible area.
[Lord Nightmare]
Updated Windows exit code to ensure cursor is shown again.
[Nathan Woods]
Moved Space Stranger/Space Stranger 2 into its own driver and fixed
cocktail mode. [Zsolt Vasvari]
Major rewrite of pmpoker driver: [Roberto Fresca]
* Removed all inputs hacks.
* Connected both PIAs properly.
* Demuxed all inputs for each game.
* Documented all outputs.
* Added lamps support.
* Created different layout files to cover each game.
* Add NVRAM support to all games.
* Corrected the color PROM status for each set.
* Figured out most of the DIP switches.
* Added diplocations to goldnpkb.
Updates Enigma 2 video and interrupt systems from the schematics.
Changed the color gun layout to match the flyers as much as possible.
[Zsolt Vasvari]
Converted Raiders 5 driver to tilemaps. [Zsolt Vasvari]
Updated 68705 clocks to take into account the internal divide by 4.
Added constant so that it is clear why this is being done.
[Aaron Giles]
Hooked up 6845 CRTC to the qix-based games. All games now generate
display resolutions and frame rates on the fly. Cleaned up memory
maps and a few other bits along the way. Added save state support.
[Aaron Giles]
New clones added
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Viper Phase 1 (Hong Kong, Metrotainment license) [Corrado Tomaselli]
[Reply]
Cool, and off I go to update the set again.
I'm now gearing up to begin building my new MAME cabinet. Can't wait to get it complete. I have had all the parts for a long time, just needed to get round to designing and building the cabinet and wiring it all up. Going to start work on it this month.
[Reply]