Classicamiga Forum Retro Edition
Thread: The most broken game
Demon Cleaner 15:37 16th September 2010
9,10 he's back again
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Teho 19:13 16th September 2010
11, 12 You're all going to hell.
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Tiago 12:42 17th September 2010
he he he
rise of the robots - live in hell !!

i wounder if you going to tell your grand children about Rise of the Robots...

- oh, my young boys, when i was your age, i use to play a game called "Rise of the Robots", but those idiots from classicamiga.com they where always making fun of me...

- what grandfather? rise of what ? classic what?
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Teho 13:30 17th September 2010
Pff, don't have to wait that long. My nephew gave me funny looks not long ago when I showed him my Dingoo and all the cool old games we used to play. He wasn't very impressed.
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Harrison 14:07 17th September 2010
Kids today have zero attention spans... I feel sorry for them. Blame it on the "throw away/I want it now" culture of today..
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burns flipper 11:03 22nd September 2010
I encountered some bugs in The Settlers, which I put down to it being a very complex game in terms of what the computer had to keep track of.

Sometimes it would crash when I was saving the game - usually if I had a big map and had up to 50 hours play-time on it. Crash is understandable!

One time, when I cretaed new buildings it would not create the path between the flag directly outside the building and the building door - so when the worker woud arrive, he could not enter the house.

Another time I had a network of roads, some of which went over a lake so had a boatman manning it...and when I sent the knights back to the Castle to refresh them, they all walked on water! They walked along the paths built on the lake. I was curious to see what would happen if I removed the path - would the knights start actually walking on water? - so i removed the road whilst about 10 of the highest-level Knights were walking home...and they all just disappeared...

And one time I had a guard hut by an enemy border, and he had one too, and I managed to connect one of my roads to his flag. I can't remember what happened next, it would be cool if I started stealing his resources for my buildings!
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Harrison 11:14 22nd September 2010
I also encountered a few similar "bugs" in The Settlers, but none of them were really game breaking.

Issues with paths was the biggest one I had. Sometimes no one would travel along a path and it needed to be removed and remade. Or resources would illogically be moved in the wrong direction, when the building to process them was right next door along the route. This sometimes led to a mass of resources building up on a junction and builders or processing buildings sat waiting with nothing to do.

For a game of its time it was an amazingly complex thing for the Amiga to process. As you say, if you had been playing for a long time on a map there would be a lot happening on that map to keep track of and update.
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happydevas 12:24 15th December 2010
The most broken game:-
1.Call Of Duty 3
2. Heavy Rain
3. Gears Of War
4.The Elder Scrolls IV: Oblivion
5.Call Of Duty: Modern Warfare 2
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Phantom 12:37 29th December 2010
Originally Posted by happydevas:
The most broken game:-
1.Call Of Duty 3
2. Heavy Rain
3. Gears Of War
4.The Elder Scrolls IV: Oblivion
5.Call Of Duty: Modern Warfare 2
Are these Amiga games?
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Harrison 13:28 30th December 2010
We always get one who doesn't read the topic don't we!
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