Harrison 00:02 30th July 2009
Has anyone tried the more recent versions of the Dolphin emulator?
When I tried it shortly after it first appears it didn't run much, but I was just seeing how far the project had come and was blown away.
It can now emulate and run most Gamecube games very well. Just look at Youtube for some great examples of the emulator running some Gamecube games.
But it goes better. It can now also emulate Wii games. I watched a video of Super Mario Galaxy and it emulates it perfectly.
The Wii SMG video is found at
http://www.youtube.com/watch?v=iy7zRdD6JhU
The Gamecube SMS can be found at
http://www.youtube.com/watch?v=cS7AqHdaMWc
I've going to be test driving the 64bit version of this emulator tomorrow.
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Harrison 00:07 30th July 2009
I also just found a better video showing Twilight Princess running under Wii emulation, and it shows the emulator being setup and launched.
Time to download some Wii ISOs I think!
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Demon Cleaner 01:05 30th July 2009
I tested it a month ago, when I updated all of my emulators, and the compatibility was quite amazing. Didn't try any
Wii games yet, as I don't need anymore now
But I already have 25 games
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Shoonay 12:33 31st July 2009
Just tried it in Luigi's Mansion (the smallest ISO I could find
) and DAMN!
That's the first time I see both my CPU's cores working at 100%!
I know my hardware is rather old (see my sig) and I didn't expect much, but 8-10FPS is a bit too low - I remember getting way more than that on accelerated Crash Bandicoot2 with some PSX emulator (Bleem was it? or the mac emu...) on my good old trusty Celeron 333MHz back in '99.
Anyways, despite the emu speed - without the sound it's pretty useless imho
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Demon Cleaner 13:01 31st July 2009
Originally Posted by Shoonay:
I know my hardware is rather old (see my sig)
You don't have a sig
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Harrison 14:12 31st July 2009
The Gamecube is a much more complex system that the PSX was by quite some margin. Emulating its 128bit 485MHz CPU is going to be quite taxing alone, plus the ATI graphics chip, and then for sound you then have to factor in its 64 channel 16bit DSP that supported Dolby, DTS and AC3.
It is a surpise they have managed to emulate the Gamecube and Wii at all.
I think the speed of the emulation is more down to the graphics card you have as well as the cpu and ram.
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