Yes! I will be getting my first Atari computer, I grew up a Commodore kid so I never experienced the "other side of the tracks" so to speak lol! Just picked up a 800XL with PSU/Joystick and Dig Dug cart, looking forward to joining the wonderful world of ATARI! Also on the way is one of the C64 models the Commodore 64C!
My true love will always be Commodore/Amiga but I want to expand my horizons too!
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The 800XL is definitely a true classic of retro computing. It had a great case design with those metal keys down the right-hand side.
I never owned any of the older 8-bit Atari's, but did have an Atari 2600 (woody) that I still own, and it still works perfectly, and an Atari STFM (which died in a puff of PSU smoke years ago).
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One thing many people don't know is that Atari's 2600 console and 8-bit systems actually share something in common with the Amiga. They were all designed by Jay Miner! The Atari 8-bit systems use a custom chipset consisting of the ANTIC (DMA), CTIA/GTIA (Graphics), POKY (Audio) and PIA (I/O) chips.
This meant that Atari's 8-bit systems were quite advanced at the time with custom chips for graphics, sound and I/O operations. And Jay tried to convince Atari to invest in developing a more advanced chipset for a new 16-bit console/computer idea. When they rejected his idea, he left Atari, formed Hi-Toro and started to design this new chipset on his own. Which would as we all know end up becoming the Amiga. And as we all know Atari tried to get the Amiga back by funding its development... if it has been different we would all be fans of the Atari Amiga and Commodore might have created something else completely.
I'm glad Commodore did obtain the Amiga though because I don't think the system or OS would have been as good had Atari been the final developers of the system.
So in effect the Amiga is the true successor to the older 8-bit Atari's, and they in turn are the true predecessors to the Amiga, rather than the C64. So the 800XL is the direct predecessor to the Amiga.
And because of all this the ST ended up not having a custom chipset like Atari's past systems, and had to quickly be built using off the self components.
The STs sound was even inferior to their older 8-bit systems. The 800XL for example had the Pokey custom chip, which produced 4 semi-independent 8-bit audio channels, with the ability to combine them in pairs for 16-bit sound.
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