More by boosting your stats and weapon skills. The basic layout on a Hex editor that you need to edit is this
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
1st Line
2nd Line STR QUI SIZ
3rd Line Hea FOR CHA I/B AP AP Lvl Lvl Mon Mon
4th Line
5th Line
6th Line Skil At At Def Def Skil
7th Line At At Def Def Skil At At Def
8th Line Def
For STR QUI Hea FOR CHA I/B replace current score with ff. DO NOT replace Siz with ff as this means you will have an eight foot dwarf etc.
DO NOT Adjust the Lvl scores as this can lead you to not being able to improve your true level.
The reason there are 2 values for Attack and Defence is because the value the game uses is the hex value divided by 10 so is you use the hex value of 100 the the attack will be 10 so to have an attack of 30 the hex value needs to be 300 (01 2c).
If you're unsure as to where to start then the first parts od the first line are the characters name and where they were saved.
Ignore the above as it's not formatting it right.
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Line | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 0a | 0b | 0c | 0d | 0e | 0f |
1st Line | | | | | | | | | | | | | | | | |
2nd Line | | | | | | | | | | | | | | STR | QUI | SIZ |
3rd Line | Hea | For | Cha | I/B | | | AP | AP | LVL | LVL | | Mon | Mon | | | |
4th Line | | | | | | | | | | | | | | | | |
5th Line | | | | | | | | | | | | | | | | |
6th Line | | | Skill | Att | Att | Def | Def | | | | | | | | | Skill |
7th Line | Att | Att | Def | Def | | | | | | | | | Skill | Att | Att | Def |
8th Line | Def | | | | | | | | | | | | | | | |
Thanks H. That should give you an idea of where to edit. Ap stands for Adventure points (Experience points). It can be fiddly fine tuning things but and certainly makes things more interesting.
IF you want a solution go
here.
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