Demon Cleaner 17:58 13th September 2007
Some smaller changes this time:
Originally Posted by :
0.119
MAMETesters Bugs Fixed
vr0118u6yel [Aaron Giles]
Source Changes
Improved graphics and cleaned up driver for srmp6.
[David Haywood, Tomasz Slanina]
Fixed bug in model 2 polygon clipping. [Ernesto Corvi]
Fixed input port so that shadfrcj doesn´t skip straight to the end
sequence. [stephh]
Fixed recent changes to the MB86233 core that broke Virtua Racing.
[Aaron Giles]
Added intelligence around the UPDATE_HAS_NOT_CHANGED flag, which is
returned from VIDEO_UPDATE. If all screens in the game return
UPDATE_HAS_NOT_CHANGED, then that frame is effectively skipped (up
to 3 frames in a row) in terms of throttling. This allows games that
render every other frame to not throttle during their "off frames".
Updated the midvunit driver to return UPDATE_HAS_NOT_CHANGED. You
should see an improvement in framerate with throttling enabled for
these games. Note that this only kicks in if frameskip is set to 0.
[Aaron Giles]
New clones added
Turpin (bootleg on Scramble hardware) [David Haywood]
Operation Wolf (World, set 2) [David Haywood]
Star Force (encrypted, bootleg) [David Haywood]
Galaxian (bootleg) [David Haywood]
Crazy Kong (bootleg on Galaxian hardware, set 2) [David Haywood]
Vandyke (bootleg with PIC16c57) [David Haywood]
[Reply]
AlexJ 22:54 13th September 2007
Harrison 23:49 13th September 2007
Demon Cleaner 12:17 14th September 2007
Harrison 12:52 14th September 2007
I think as the MAME development continues we will see less and less new arcade games added and more improvements to the existing emulation of the existing supported ones being concentrated on.
It is slowly coming to the point where most arcade machines are now included or the hardware to run any that are not currently included is already emulated for other rom sets that are.
[Reply]